芸術科学会論文誌 投稿用カバーシート ■ 論文種類(以下のうちから一つ選択) ・原著論文 フルペーパー ■ 論文分野(1)〜3)のうちから一つ選択) 1) 芸術系分野 ■ カテゴリ(1個以上選択) c-2) インタラクティブアートコンテンツ c-4) メディアアートコンテンツ ■ 該当特集(以下のうちから一つ選択) ・特集名「NICOGRAPH International 2013 発表論文特集」 ■ 論文題名(和文、英文) Datamoshing Technique for Video Art Production ■ 著者名(和文、英文) Yuichi Ito*(学生会員) Carl Stone**(非会員) Masashi Yamada**(正会員) Shinya Miyazaki**(正会員) ■ 著者所属(和文、英文) * Graduate School of Computer and Cognitive Sciences, Chukyo University ** School of Engineering, Chukyo University ■ 著者e-mail yuichi.8445@gmail.com ■ 連絡担当者の氏名、住所、所属、電話、Fax、e-mail 井藤雄一 〒470-0393 愛知県豊田市貝津町床立101 中京大学 大学院情報科学研究科メディア科学専攻 TEL: 0565-46-1211 FAX: 0565-46-1299 yuichi.8445@gmail.com ■ 論文概要(和文400字程度、英文100ワード程度) In recent years, a number of art works have been exhibited using noise and errors for artistic representation. Many of these have been classified as glitch art, and forming a new trend in media art. In the field of glitch art, there is a technique called datamoshing using noise or errors in video imagery. While one can produce a video that can serve as a unique representation of datamoshing, but there is no clarified principle of this technique nor any citable literature to date. In this paper, we clarify the principle of datamoshing and what kind of effects can be generated. In addition, we propose software for applying datamoshing to videos and show some works that have been produced by using it. Furthermore we discuss the significance of these works from the perspective of media art. ■ キーワード(和文5個程度、英文5個程度) Media Art, Glitch Art, Video Art Representation, Datamoshing.